Showing posts with label Nickelodeon Games. Show all posts
Showing posts with label Nickelodeon Games. Show all posts

GBA: Pirates of the Caribbean: The Curse of the Black Pearl + Rocket Power: Beach Bandits + Rocket Power: Dream Scheme + Rocket Power: Zero Gravity Zone + Sabrina The Teenage Witch: Potion Commotion

Pirates of the Caribbean: The Curse of the Black Pearl

The game's plot takes place before the first film and follows Jack Sparrow in his adventures immediately after being marooned by Hector Barbossa on Rumrunner's Isle. He collects pieces of Barbossa's chart and pieces of Aztec gold so he can get revenge. While doing that, he searches for buried gold, steals ships, sacks Hispaniola, and does favors for the governor of Port Royal.
Rocket Power: Beach Bandits

The game begins with the characters of Rocket Power about to start their summer vacation. Suddenly, the characters realize the sand in Ocean Shores has been taken away by a mysterious criminal. After investigation, they find out a company called Golem Industries has stolen all of the sand and decide to stop them.
Rocket Power: Dream Scheme

There's trouble in Ocean Shores. Otto has a nightmare that Dr. Stimpleton captures his sister Reggie and friends Twister and Sam. This sends Otto on a wild chase to find the gang and stop Dr. Stimpleton from using his Stimpleton Device to turn Ocean Shores into a seaside polka resort. You can play as any of your favorite Rocket Power characters, including Otto, Twister, Reggie, and Sam. The game contains 20 levels, 30 areas, and four gameplay styles, including skateboarding, rollerblading, hockey, and pogo stick.
Rocket Power: Zero Gravity Zone

Rocket Power: Zero Gravity is based on the Nickelodeon show of the same name, and features 12 environments for characters Otto, Reggie, Twister, and Sam to skate through.
Sabrina The Teenage Witch: Potion Commotion

Sabrina The Teenage Witch: Potion Commotion is a 2D side-scrolling action/adventure based on the popular TV series. The player, with the help of Salem the cat, explore four worlds including the Spellman's house, a giant tree, the Pizzeria, and the school in search of items to help create a potion that will correct Aunt Hilda's errant spell and return the world to normal. 4 Minigames appear throughout the game.

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GBA: Ms. Pac-Man Maze Madness + Nicktoons Racing + Pac-Man Pinball Advance + Monsters, Inc + Pinky And The Brain - Master Plan

Ms. Pac-Man Maze Madness

Professor Pac learns that the evil forces have taken control of the Enchanted Castle, using black magic. The princess has vanished, and a witch named Mesmerelda is planning on stealing all four Gems of Virtue (Generosity, Truth, Wisdom, and Courage) to control the "four wonders" (areas of Pac-Land). These four areas each have enemies in them, and are blocked by mysterious force fields. Professor Pac creates a device called the Pactrometer, which allows Ms. Pac-Man to go to these areas to recover the gems before Mesmerelda can get them first.[9] However, as the Professor is telling Ms. Pac-Man this, he gets sucked into a mirror by the witch, leaving Ms. Pac-Man with the Pactrometer. As she journeys through the areas, she is helped by video messages that the Professor placed in the Pactrometer, and by holograms of Professor Pac.

Nicktoons Racing

Various Nickelodeon characters each receive a letter invitation to compete in a Grand Prix for the top prize, the Krusty Krab Big Bun Award. The host of the competition, also the individual who sent the invitations, is an unknown, unseen driver of a sleek, black car with a tinted dome window simply dubbed as the Mystery Rider, which the participating racers are challenged to beat, as well as each other. Upon arriving and being announced by the Race Announcer, the Mystery Rider and other Nicktoons speed off to begin their first race.

Once the player ultimately completes the game and wins the final Cup to obtain the Krusty Krab Big Bun Award, their playable Nicktoon receives a year supply of Krabby Patties as it is hitched to their go-kart. 

Pac-Man Pinball Advance

The plot of the game focuses on the kidnapping of all the residents of Pac-Land by the four ghosts from the Pac-Man series, Blinky, Pinky, Inky, and Clyde. The plot is secondary to the gameplay of the game though, and mostly exists just as a premise to explain why Pac-Man is playing on a pinball table.

Monsters, Inc.

Monsters, Inc. is a 3D platformer. Players control James P. "Sulley" Sullivan through 8 levels based on environments from the movie, including the scream factory Monsters Incorporated, the streets of Monstropolis, Sulley's apartment, the Himalayas, and more. In each level, the main goals might include picking up one or more special items, or finding the exit. 

Pinky And The Brain: Master Plan

One night in Acme Labs, Brain concocts what he believes is his "Master Plan". As he and Pinky sleep for the night, two recently-spliced rats named Roofus and Doofus take the plans for themselves. Pinky and Brain must follow them around to retrieve the pages to Brain's plan.

For more games: click here 

Drake And Josh (GBA)

Based on the animated series of the same name, the player controls Drake and Josh in a variety of modes featuring problem solving, stealth, strategy and action-style gameplay. The game uses a password feature to save progress.

Avatar: The Legend Of Aang - Burning Earth (GBA)

The Burning Earth is based on the second season, Book 2: Earth, of the television series. The game begins with Team Avatar arriving at an Earth Kingdom base where they confront General Fong, who seeks to trigger Aang's Avatar State to overthrow the Fire Nation. After defeating Fong's forces, Aang enters the Avatar State to stop him. 

GBA: Codename KND: Operation Soda + Donkey Kong: King Of Swing + Dora The Explorer: Super Star Adventures + Ed Edd'n Eddy: The Misadventures + The Fairly OddParents: Shadow Showdown

Codename KND: Operation Soda
It is a dark time for kids worldwide. With the recent passing of the Soda Control Act, the drinking age of Soda has been raised to 13 years and older. The Kids Next Door have refused to recognize this dastardly attempt at prohibiting children from drinking their favorite beverage, and have taken it upon themselves to run a secret operation providing soda to any kid in the world who wants it...no questions asked.

Donkey Kong: King Of Swing 
In DK: King of Swing, gameplay is primarily based around the use of the L and R triggers, which control the player character's left and right hands respectively. By holding the trigger, the character's fist will clamp shut, grasping anything in its range. Pegs and pegboards are positioned throughout the environment for characters to grasp, allowing the player to climb and traverse their surroundings. Grasping a peg with the character's right or left hand will respectively cause them to rotate clockwise or counterclockwise around it, and the player must use their spinning momentum to propel them through the air. Both the triggers and the D-pad can be used to affect horizontal character movement while airborne or on the ground. Pressing both triggers simultaneously while grounded will cause the character to jump, while holding the triggers at any time will cause them to store up power, after which they will perform a charge attack when the triggers are released. This can be used to attack enemies and obstacles or cross short gaps. Players can also perform other tasks with their character's hands in combination with their spinning momentum, such as turning cranks, pulling levers, and throwing rocks at distant enemies.

Dora The Explorer: Super Star Adventures 
Dora the Explorer: Super Star Adventures is an adventure game for the Game Boy Advance released in 2004. It was developed by ImaginEngine and published by Global Star Software. The game uses pictures and symbols to communicate rather than words. The object of the game is to capture one of the six explorer stars. Each explorer star has a special power such as the ability to be noisy or the ability to create music. In order to capture it, the player must complete a hide-and-seek activity. These activities include maze navigation, matching games, side-scrolling race games, a Frogger-esque game, a complete the pattern activity and a song playing game.

Ed Edd'n Eddy: The Misadventures 
The game is divided into six main levels, each having its own separate plot. In the first level, "Cool Yer Ed", the Eds attempt to gather ice cubes to sell snow-cones in the hot summer weather. During the second level, "Pin the Tail on the Ed", the Eds sneak through a sewer system to crash Jimmy's birthday party. For the third level, "Must Be Something I Ed", the Eds race to the candy store, which is offering free jawbreakers as part of a customer appreciation event. The fourth level, "Ed on Arrival", features the Eds navigating through Rolf's construction zone obstacle course to achieve an Urban Ranger badge. In the fifth level, "Nightmare on Ed Street", the Eds venture into an abandoned house to retrieve Jimmy's stuffed animal. The game's sixth level, "Ed Marks the Spot", has the Eds scour the neighborhood for Eddy's stolen stash of jawbreakers.

Two bonus stages are available in the console and Windows versions of the game. In "Ed-Zilla", Ed takes on the role of a giant monster who destroys the cardboard city of Edtropolis. During "Rebel Robot Ranch", Edd and Eddy battle through an army of robots to rescue Ed, who has been captured.

The Fairly OddParents: Shadow Showdown 
The game starts with Timmy Turner being excited to see a new special season finale episode of one of his favorite shows--Crash Nebula—on TV. However, he finds that his TV stops working just as it premieres, and the only other time it can be seen is a day later when it reruns. 

In order to download these files you can found them in a folder: click here

Danny Phantom: The Ultimate Enemy (GBA)

Ten years in the future, Dan Phantom, Danny Phantom's evil older-self, confronts an adult Valerie and tears down Amity Park's ghost shield. In the Ghost Zone, the Observers take notice of the destruction and employ Clockwork, the Master of Time, to make sure Danny never becomes evil.

Hey Arnold! The Movie (GBA)

Just like the film's plot, Arnold and Gerald must save their neighborhood from an industrialist named Scheck, who wishes to demolish the area and build a mall in its place. The game consists of five worlds, each one containing four levels and one boss enemy. 

The Fairly OddParents: Enter The Cleft (GBA)

Help Timmy Turner rescue his favorite comic book hero in this wacky platformer game. Battle against various villains in Fairly OddParents! – Enter the Cleft! Transform into Boy Chin Wonder and enter the world of comics and heroes.

Fairly OddParents! – Enter the Cleft is a wacky action platformer based on the characters of the TV animation Fairly OddParents. In this game, Timmy Turner’s favorite comic book hero named the Crimson Chin has been captured by his enemies. Too worried to wait for the next chapter of the comic, Timmy Turner went inside the comic as Boy Chin Wonder with the goal of rescuing his favorite hero. Help Timmy make his way through the end of each comic strips to meet his heroes!

For Gameboy Advance (GBA) emulators you can find it under Spotlight.

SpongeBob SquarePants: Legend Of Lost Spatula (GBC)

The game's story centers on SpongeBob SquarePants, a sea sponge who lives in the undersea town of Bikini Bottom and works for Mr. Krabs as the fry cook of the Krusty Krab fast food restaurant. SpongeBob is destined to become the ocean's greatest fry cook, and must embark on a quest to retrieve a golden spatula from the Flying Dutchman, a pirate ghost. The game features platforming-style gameplay, as well as many characters from the television series.

For Gameboy emulators like My OldBoy or Ultra GBC scroll down under Insidus Lite.

The Ren & Stimpy Show: Buckeroo$! (NES)

Stimpy invents the Gametron 5000 Moneymaker which is the first video game machine in the world that rewards the player with money. Ren, who is always on the lookout to get rich, eagerly gets to playing with the video game system on the quest to earn big bucks.

Teenage Mutant Ninja Turtles (NES)

Shredder kidnaps April and gains the Life Transformer Gun, a weapon capable of returning Splinter to his human form. In order to save April, the turtles (Leo, Mikey , Donny and Raph ) embark on the streets of New York to confront the Foot Clan. While traversing the sewers, the turtles encounter Bebop , a mutated pig, and Rocksteady, a mutant rhino. Though the turtles defeat Bebop, Rocksteady escapes with April O’Neil . The turtles then chase Rocksteady to an abandoned warehouse, fight him, and rescue April. After disabling bombs in the Hudson River dam, Shredder captures Splinter, so the turtles give chase in the Party Wagon. Hot in pursuit, the turtles scour the city and eventually find that Splinter is held captive by the robotic Mecaturtle on a skyscraper rooftop. After the turtles save Splinter, Shredder escapes in a helicopter. The turtles give chase, tracking him to JFK airport, where they encounter Big Mouser. After defeating Big Mouser, the turtles head to Shredder's secret Foot Clan base in the South Bronx via the Turtle Blimp. Once there, they locate and battle the Technodrome underground. The turtles descend into the Technodrome’s reactor and ultimately defeat Shredder. With the Life Transformer Gun, the turtles help Splinter return to his human form. With a tough mission accomplished, the turtles and April celebrate with a pizza.

Teenage Mutant Ninja Turtles: The Arcade Game (NES)

The player chooses from one of the four Ninja Turtles: Leonardo, Michelangelo , Donatello , and Raphael . Depending on the version of the game, the characters are either chosen via an in-game select screen or based on which coin slot the player placed their credit into. After Shredder kidnaps the Turtles' friend April O'Neil and their mentor Splinter , they must give chase, save their comrades, and defeat the evil Shredder.


Double Dare (NES)

Double Dare can be played by one or two players; single players compete against the computer. Before the game starts, players enter their team names and select from four male and four female avatar. Whichever avatar the player picks, the teammate will be of the opposite gender. The game can also be set for one of three levels of difficulty with higher levels offering less time to answer questions and a more difficult computer opponent.
The game plays exactly like its television counterpart, with two rounds of 10-question trivia rounds and a third round featuring an obstacle course. The rules and scoring from the game show all apply. Toss-up challenges determine which team gets initial control of the trivia round. To complete a toss-up, each player determines the precise speed and angle of whatever object they are throwing to hit a target. Physical challenges are played the same way. Each player uses the up or down arrows on the controller to choose answers for trivia questions. The player with the most money at the end of round two proceeds to the obstacle course.
In order to move through an obstacle, the player needs to repeatedly alternate between pressing either the left and right or up and down arrows on the controller's D-pad . In order to grab the flag, the player needs to position the on-screen contestant in just the right spot and then press the A button to jump and retrieve. The obstacles are all based on real obstacles from the show (with one exception, a triangular jungle gym) and are randomized before a game.
Virtual prizes for beating the obstacle course include a BMX bicycle, television set, an NES console, and several other gifts, ending with an exotic vacation received for completing the last obstacle.


Teenage Mutant Ninja Turtles II: Back From The Sewers (GBC)

Similar to Fall of the Foot Clan, the previous Game Boy game in the series, the player can switch between turtles before each stage. Each turtle has his own strengths and weaknesses. Donatello has a long range of attack, but attacks slowly, Raphael's attack is fast but has a very short range, and Leonardo and Michaelangelo are well-balanced.

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Teenage Mutant Ninja Turtles III: Radical Rescue (GBC)

The player begins the game by taking control of Michaelangelo, who must rescue the other turtles, along with Splinter and April O'Neil , who have been kidnapped by Shredder.

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Teenage Mutant Ninja Turtles II: Back From The Sewers (GBC)

Similar to Fall of the Foot Clan, the previous Game Boy game in the series, the player can switch between turtles before each stage. Each turtle has his own strengths and weaknesses. Donatello has a long range of attack, but attacks slowly, Raphael's attack is fast but has a very short range, and Leonardo and Michaelangelo are well-balanced. When a turtle is defeated, he becomes captured by the enemy. The game is over when all turtles are captured.

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Teenage Mutant Ninja Turtles: Fall Of The Foot Clan (GBC)

The player takes control of one of the Turtles through a total of five stages, battling Krang and Shredder's minions along the way. Enemies include Foot Soldiers, Mousers and Roadkill Rodney among others. If a Turtle runs out of health, he is captured and the player must select another Turtle to pick up where he left off.

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Garfield Labyrinth (GBC)


The game emphasizes puzzle-solving in a dungeon-like atmosphere. To advance to each new stage, the player has to collect stars, which open the door to the next level.

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Rugrats: Totally Angelica (GBC)

The game starts off with Angelica Pickles becoming the proud owner of a brand new "Cynthia Dream Mall Fashion Show Queen" set. She opens the box and finds that it is broken. However, after thinking about it, she ends up being the star.

Players play the role of Angelica, which she is exploring the shopping mall in search of stores and items to win, Starting on the first floor, she enters the shops to play games in order to win clothes and accessories for Angelica's fashion ensemble.

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